Stuntman: Ignition
I worked on the project from its conception to the day we shipped it on XBOX 360. I wrote game engine code, graphics shaders, and other core technology pieces for our in-house game engine that ran on multiple consoles. (2004-2006). Stuntman: Ignition is a game based on the original 2002 Stuntman game. Players assume the role of a Hollywood stunt driver working for a movie studio. Each level is based upon a movie and players will have to drive through the level, earning points by performing stunts. After the end of each level, players can review their performance by watching the movie trailer that was created. There are six movies to choose from, each with different settings, goals and challenges: Aftershock, Whoopin and a Hollerin' II, Strike Force Omega, Overdrive, Never Kill Me Again and Night Avenger. Each movie consists of 6 scenes where the goals set by the director must be followed. To progress, a successful series of stunts is required, but the amount of points can be increased by linking them together and adding extra danger by drifting, getting airborne, or getting close to other cars and obstacles.